[WTS/WTT] 10.3 Upper, Glock 19x slide with RMR (NC)

2022.01.22 18:39 jarroy44 [WTS/WTT] 10.3 Upper, Glock 19x slide with RMR (NC)

Hey guys please buy this thing.
10.3 upper Cloud CORV2 rail
10.3 BA barrel
Aero upper
Cherry bomb by q
BCM CH. I don’t have a BCG
Literally 0 rounds through it. Picked up something I liked better.
$400 obo I’m looking to trade my cut 19x slide with RMR for your UNCUT 19x slide with PMM comp and barrel. Or just the slides TV-$750
Dibs takes it , trades will be entertained. Pay pal G and S. NO NOTES gat
submitted by jarroy44 to GunAccessoriesForSale [link] [comments]

2022.01.22 18:39 iamajna Brand new to 3D sculpting in 2022 - Begin with Blender or Zbrush?

Let's suppose cost of software isn't an issue or determining factor.
From a purely technical perspective in terms of software performance in 2022, is Zbrush still far more powerful than Blender for sculpting, or is Blender catching up?
From my research, I've determined the pros and cons of each as follows.
Blender Pros

Blender Cons Zbrush Pros Zbrush Cons I've watched several comparison videos and as far as the workflow and UI go for both, they both seem fairly straightforward. This brush for building up clay, this brush for grabbing, Zremesher vs Remesher, etc.
So what I'd really like to get to the bottom of, is if currently in 2022, if Blender still just can't compare to Zbrush in terms of performance. Does Blender still become slow as many report once your poly count passes a certain threshold? Is it worth learning to sculpt in Blender if you're just eventually going to run into bottlenecks?
submitted by iamajna to 3Dmodeling [link] [comments]

2022.01.22 18:39 poobum9 Just beat fume knight left-handed. Sir alonne and blue smelter demon are next

Just beat fume knight left-handed. Sir alonne and blue smelter demon are next submitted by poobum9 to DarkSouls2 [link] [comments]

2022.01.22 18:39 Suspicious_Spread_88 Bring back the old?

Why cant they construct event challenges like they used too? Why cant they balance their weapons and ‏‏‎ make it enjoyable for everyone, not only for the pay-to-winners?
submitted by Suspicious_Spread_88 to Respawnables [link] [comments]

2022.01.22 18:39 engineNOVA QiaoGege vs g0rynich - PvZ Full B03 <--Game 1 is Fire and the whole series is worth a watch.

QiaoGege vs g0rynich - PvZ Full B03 <--Game 1 is Fire and the whole series is worth a watch. submitted by engineNOVA to broodwar [link] [comments]

2022.01.22 18:39 Arnadus [RBN] Ribbon Finance. Price 🔥 +1.86% in 5 minutes

[RBN] Ribbon Finance. Price 🔥 +1.86% in 5 minutes Discovered by TOP_250_15_MIN_UP submitted by Arnadus to cryptopricesalerts [link] [comments]

2022.01.22 18:39 dspencer97 Staying true to your childhood?

Staying true to your childhood? submitted by dspencer97 to rareinsults [link] [comments]

2022.01.22 18:39 Ersnmrt New year, me, Watercolor, 2020

submitted by Ersnmrt to Art [link] [comments]

2022.01.22 18:39 PositionDizzy2845 Career in Semiconductor r&d: memory vs logic?

I've been working at Intel for a few years (have a PhD) and I'm reaching a crossroads in my career where I'm looking for where to go next. Currently debating if I should go work in Intel logic technology development, or work on memory technology development at a different company.
Intel logic TD pros and cons: obviously a good and stable company that does cool stuff, but Intel logic TD seems like a huge org with slow promotion. Seems easy to get siloed off in your career. Memory tech development: the culture of this team is good (growth mentality, no petty drama, ambitious TD organization goals). I would get more exposure to working with different teams as part of my job. It also seems easier for me personally to make an impact in that org based on my past experience. The con is obviously that memory industry is more volatile and has lower profit margins -less pay, more instability.
I'm only a few years into working and am looking for a role that will position me for growth and hopefully becoming a technical leader or project manager someday. I've been doing well at Intel, and want to keep growing technical depth and breath in my next role. Based on that, what would you go for?
submitted by PositionDizzy2845 to AskEngineers [link] [comments]

2022.01.22 18:39 fatboy1776 Cold corner kitchen sink

My kitchen sink is in a corner on a bump out. There is always a draft underneath at the cabinets and the sink is really cold. Rest of the house is OK. New windows and New Siding. Any suggestions on how to make this are a bit less drafty? Can I wrap the plumbing and use like fiberboard on the cabinet interior?
Link is for pictures from my Thermal Camera. Thoughts?
submitted by fatboy1776 to HomeImprovement [link] [comments]

2022.01.22 18:39 BerkeleysHunt Short-form Grimdark for busy readers

I want what Grimdark readers have. I’d love to experience the immersion & the spine-tingling payoffs, but I’m just not going to read a 600-page novel (or 4) any time soon. What are some great stories or novellas that capture the spirit of Grimdark fantasy?
(I appreciate that length, depth and detail are part of the genre’s success. I guess I’m asking whether those aspects are also essential.)
submitted by BerkeleysHunt to Fantasy [link] [comments]

2022.01.22 18:39 MikyRourg_D4K [EUW] Looking for 1 more players for FLEX

The queue time as 3-man in flex is broken so we need 1 more player :)
Rank tier doesnt matter
IGN: MikyRourg
submitted by MikyRourg_D4K to TeamRedditTeams [link] [comments]

2022.01.22 18:39 Scary-Age-5451 Away luggage promo code $20 off

Away luggage promo code $20 off submitted by Scary-Age-5451 to promocode [link] [comments]

2022.01.22 18:39 Rrokss Help identify propeller (est. 1920-30s, story in comments)

Help identify propeller (est. 1920-30s, story in comments) submitted by Rrokss to aviation [link] [comments]

2022.01.22 18:39 CSSSD Home is in my head

Home is in my head submitted by CSSSD to AbstractArt [link] [comments]

2022.01.22 18:39 omgzelly3 This the best disposable vape I ever tried it’s from Maxray. A new company that’s just came out. it’s up there with Puff bar and Flum floats y’all should try them out ASAP. This flavor actually taste like blueberry as described

This the best disposable vape I ever tried it’s from Maxray. A new company that’s just came out. it’s up there with Puff bar and Flum floats y’all should try them out ASAP. This flavor actually taste like blueberry as described submitted by omgzelly3 to Vaping101 [link] [comments]

2022.01.22 18:39 redhilleagle increasing loyalty quickly

So I kinda messed up by building a city right in the middle of a couple of other Civs cities and it's going to rebel in about 5 turns. Can I rescue it? I've place a governor, but is there another way I can quickly increase the loyalty? I only settled there to grab a strategic resource.
submitted by redhilleagle to CivVI [link] [comments]

2022.01.22 18:39 loouisebelcher Afternoon treat - Two Ice Leggero pods and some Silk “The Oatmeal Cookie One” 😮‍💨🤌🏼

submitted by loouisebelcher to nespresso [link] [comments]

2022.01.22 18:39 ChallengeOld5941 Duck [Cant Find Origin Owner]

Duck [Cant Find Origin Owner] submitted by ChallengeOld5941 to YuB [link] [comments]

2022.01.22 18:39 PsychoPanther88 [XSX] (28/32) Fantasy Draft League S3 Offseason

Season 3 - Off-Season Resign Players
Open Teams:
Jags Bills Bengals Cowboys
For rosters or league rules please use the link below:
We are looking for new and dedicated members for Madden 22 of our CFM league on XSX. We have 8 teams available. This is a FANTASY DRAFT LEAGUE and also a sim style league. Discord is used for league communications. There are currently over 20 members that have been consistently playing over the last 6 maddens. DM me if interested or if you have any additional questions.
RULES: Teams are the result of a Fantasy Draft • Qtr. Length: 7 minutes - Clock accel to 25 sec • Offensive/Defensive/User vs. User: All-Pro • Custom Playbooks: No Both teams MUST show playbooks before starting game • Injuries/Fatigue: On, Practice Injuries: Off, Practice Fatigue: On • Game Rules/A.I.: Sim Game Mode
POSITION CHANGES • Defensive and Offensive Linemen can change positions on the same line. • OLB and DE can switch. OLB and MLB can switch. NOTE - NO transitive property. • DBs can play any DB position. • No DB can be lined up in the SubLB depth chart position. • All other changes must be approved by the league admins.
SPORTSMANSHIP Running the score up against either a user or the CPU will not be tolerated; this is considered stat padding. An example of stat padding is getting more than 5 TDs with your starting QB in a blowout win. Basically our main rule is don't be a dick. SCHEDULING/UPDATING POLICY MFL updates every 48 hours in the season and 24 hours in the off-season. If either player is unresponsive for 24 hours via DM when trying to schedule, they will be placed on AP. You need a screenshot proof of this. If you have been placed on AP(autopilot) from not responding for two weeks in a row, you will be on AP until further notice. This will lead to being kicked from the league at season's end. GAMEPLAY POLICY MFL is a sim style league. Please keep game play as realistic to life as possible.Calling a variety of plays(out of multiple formations) on both offense and defense is a must. Abusing the same set of plays/formations repeatedly will result in expulsion from the league. Abusing the A.I. will result in expulsion from the league upon video and group review. Examples of this are, but not limited to: • Calling numerous audibles and/or hot routes to manipulate the defensive/offensive a.i. • Instantly scrambling with the QB, otherwise known as "hike and haul". QB runs are allowed on options, designed QB runs, broken pocket/play, and when pressured by the defense. • Rolling out of the pocket to pull defenders down. • Rushing less than three defensive players. • Nano Blitzing. • Stat boosting against the CPU. • No unusual depth chart substitutions. For example, QB/HB as you kicker or punter. NOTES • Pass:Rush and Rush:Pass ratio should not be higher than 3:1 in a game. • If users are stat padding a player with X-Factor, player will lose X-Factor. • "Re-rolling" a Superstar or X-Factor's abilities is not allowed; this is when you change someone's position and then change it back immediately. All position changes of SS or X-Factor must be done for at least a full season Chew Clock Rules: • Users cannot "Chew Clock" until there are 3 minutes left in the game or 2 minutes left in the 1st half. If the opponent agrees in the chat, you can chew clock earlier. This refers to both bleeding the clock manually and using the "chew clock" play call. Special teams and a guide for 4th downs: • Whenever you are past your 40 yard line with 3 yard or less to go, you are permitted to for it on 4th down. • If you are past the 50 but not in Field Goal Range you can go for it on 4th down. • If you are behind by two scores(9 points) in the second half, you can go for it on 4th down. • If you are the losing team in the 4th quarter, you can go for it on 4th down. • Onside kicks are allowed when you are behind by 14 in the 2nd half. TRADE POLICY • All trades in the MFL must be between two users - there is no CPU trading. These trades must be approved by the MFL committee. MFL TRADE COMMITTEE The MFL trade committee consists of 5 users and a backup for tie breakers - these members are voted on every offseason. RESTART POLICY Restarting games will not be tolerated in this league. If you lose to the CPU, take your loss and move on. Rules and penalties for restarts are listed below. • If you have 1 restart, you will be warned. • If you have 2 restarts in a season, you will be forced to forfeit your next game and will likely be kicked. • If you are disconnected from the server, your game freezes, or for any other EA related issues please provide picture proof. These games will not be counted towards your restarts. RULES VIOLATION POLICY If a user is found to be breaking the rules mentioned above, the following will serve as a guideline when handing out penalties. • 1st offense is a warning. • 2nd offense is a two game simspension. • 3rd offense is up to six game simspension or removal from the league. STREAMING POLICY All games must be streamed and archived. The home team has broadcast responsibility, but can defer to his opponent. Archiving on Twitch - Learn how to setup your twitch steam or enable archives. Archiving on Mixer - login to Mixer.com > Click your avatar in the top right > Click on "Broadcast Dashboard". Scroll down until you see "Keep recordings of my streams" > toggle the switch on. Scroll down and hit "save". If a game is not streamed and either team has a rules complaint, both teams will receive a warning. Please stream your games. If at any point during a game the streaming party turns off the stream without reason, that game will then either become a SIM or a FORCE LOSS for them. Both parties must agree to the stream being turned off. All Rules and Policies are reviewed at the end of each season. Changes are voted on by all members. If you would like to suggest a rule change or rule addition, please let one of the commissioners know
submitted by PsychoPanther88 to CFMmadden [link] [comments]

2022.01.22 18:39 iamcalifw 💎Baby Floki Doge Just stealth launched 10 minutes 🔥Ownership Renounced💎 Early Low Cap just launched | No Airdrop | BFDOGE New 1000x - Project is run by the best team in the BSC space 🔥GEM x1000 moonshot

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submitted by iamcalifw to ico [link] [comments]

2022.01.22 18:39 chilly_ramen Marvel Villainous House Rules and Clarifications

Marvel Villainous is one of my favorite board games out there, but I’d be lying if I said the game was well-balanced and free from confusion. After an extensive amount of play time in three-player games, we’ve come up with a few “House Rules” and clarifications that add to the balance and make for a more enjoyable experience. Feel free to use these in your own games as well!
General Changes * Personal Event Fate Cards can be played on yourself. Fate Cards are just plain powerful. They are often one’s only means of interacting with other players, and aside from the occasional global event, there is typically no downside to pulling a Fate Card beyond opportunity cost. This change counterbalances these advantages by adding a level of risk to Fate for all players.
Ultron Nerfs Ultron is too strong as a base character. His goals are simple, his specialties are incredibly powerful, and he’s often difficult to combat with Fate cards due to his goals constantly shifting. With that in mind, we implemented two changes that make him a villain that, while still on the easier side, seems on-par with the rest of the cast.
* Ultron (and the rest of the cast, for that matter) can no longer “remove” allies at will. Instead, he must discard them through a vanquish action, either against a hero or another ally. This change adds at least one additional action before Ultron can complete his goals, potentially delaying his early advancements for an additional turn. We also felt that this change fit better thematically, as Ultron would be improving himself through combat and adaptation rather than wholesale removal of his minions.
* In order to unlock “Ultimate”, Ultron now needs 4 *unique* sentries at his four domain locations. Definitely the biggest change for Ultron, and one that increases the value of the singular Giant Sentry dramatically. We felt that this would not damage Ultron’s gameplay beyond repair due to his Transformation Specialty: should Ultron draw Giant Sentry too early, he may simply discard it in order to pick it up later. And should Giant Sentry be one of the last cards in the deck, discarding his hand profusely in order to cycle the deck does little to inhibit gameplay, since most helpful cards can be drawn again upon playing a different sentry.
Killmonger Nerfs Coming in second place (in our opinion) in terms of easy win-conditions, we have Killmonger. If his deck is shuffled in just the right way, Killmonger players have the tools to reach their win condition in just a few turns. Counteracting this, we decided that Killmonger players should have the odds stacked against them in the Fate deck, and we implemented the following nerf.
* If Killmonger draws a “Wakanda Forever” Fate Card, he must play it on himself. The Killmonger player may choose where Black Panther is located, same as usual. Even with this change, Killmonger still remains a powerful villain. Some games may never see this nerf utilized, and all of the base character’s tools remain to potentially win quickly. However, we feel that this change discourages over-reliance on Fate Cards just enough to inhibit his offenses against other players, especially given his other tool of “Dog of War” that can still harass other villains. Thematically, we also felt that Killmonger would be the least likely villain to enlist other heroes to accomplish his goals, so the greater risk seemed appropriate.
Thanos Buffs At first glance, Thanos appears to be one of the most difficult characters to win with. Each one of his six Infinity Stones could potentially require 6 actions apiece (two Play a Cards to set up allies, one Play a Card to get a stone on the field, two Relocates to move an ally there and back, and one Vanquish to acquire the stone). In practice, however, an experienced player can quickly spiral towards victory with good strategy and proper set-up. Our group played for a while with the buff below, but opted to switch back to the base character once we had gained more experience.
* Beginners Only: Thanos begins the game with a random Infinity Stone. Again, this change helps out newbies a lot. Not only does it make his win condition more manageable, but the stone effects can really kickstart his gameplay. The buff is variable, too: a powerful stone like the Reality Stone or Space Stone could really propel Thanos forwards, while something like the Time Stone would see a lot less usage. However, we feel that this buff should be removed once everyone has sufficient experience playing the character.
M.O.D.O.K. Nerfs As a possible side-effect of our self-Fate rule changes, we found that M.O.D.O.K. becomes one of the easiest characters to win with due to a single card: A.I.M. Revolt, his personal event. This event breaks the game by removing the most difficult part of M.O.D.O.K.’s win condition, which is gaining loyalty. With this card in play, it is in the M.O.D.O.K. player’s best interest to cycle the Fate deck in order to find this event, bypassing the need to set up a loyalty engine and instead placing the focus on finding the Cosmic Cube and Creating the Cube cards alone. Even changing the reward from a 5 —> 3 Loyalty payout seemed insufficient, as the player can gain two points of loyalty too easily from the Cosmic Cube and a single Creating the Cube activation. With that in mind, we implemented the following nerf.
* A.I.M. Revolt has been removed from the game. This nerf may be more relevant given the self-Fate rule change only. However, even in games where that rule does not apply, we found that A.I.M. Revolt was still too powerful. For one thing, it discourages other players from pulling Fate in general due to its sheer benefit to M.O.D.O.K.. For another, if the M.O.D.O.K. player indeed builds an engine to gain loyalty and unexpectedly gets the event, terminating the measly 6 strength of A.I.M. Revolt is simply a matter of using a few Relocates for one’s already-in-play A.I.M. allies. In short, it is simply easier to require M.O.D.O.K. players to gain loyalty the hard way.
Rule Clarifications Protected Allies * Taskmaster’s “Anaconda” ally card only takes effect if she is discarded. If a card such as “Training Academy” or “Trainees” prevents her from being discarded after a vanquish, her ability does not occur. * “Trainees” and “Training Academy” take effect on vanquish actions of any kind, whether Taskmaster initiated them or not. These cards only protect Taskmaster’s allies. These cards cannot protect against losing allies at a completed event. * “Taskmaster’s Shield” take effect at any point, including his own vanquishes and effects like “Found By The Avengers”.
Infinity Stone Rules * Thanos may only relocate allies to locations with Infinity Stones. While there, Thanos may only vanquish opposing allies who possess an Infinity Stone. If an ally is at the same location but does not possess a stone, they cannot be vanquished by Thanos. * Any given ally (Thanos’s or otherwise) may only hold one Infinity Stone at a time. * If Thanos vanquishes an ally with an Infinity Stone, even if they are protected (such as through “Taskmaster’s Shield” or Kilmonger’s “Rook”), the ensuing scuffle still drops the stone and places it in the hands of Thanos’s ally, if applicable. * If Thanos’s allies are in possession of a stone, even if they have yet to bring it back to his domain, they may still activate it (still through “Death’s Favor” or an Activate, of course).
Nearly/Impossible Win Conditions * If “Odin, All Father” and/or “Ragnarok” is in play in Loki’s Domain, it may be possible for Loki to possess a hand where it is impossible for him to act due to all of his cards requiring Mischief. Furthermore, Loki’s discards can also be blocked off by other players. Due to this possibility, Loki may still play cards that require Mischief by using a Play a Card space, paying the associated power cost (if any), and immediately discarding them without using their effect. * If “Kate Bishop: Hawkeye” is played to M.O.D.O.K.’s domain, and his sole vanquish tile is covered, it becomes impossible for M.O.D.O.K. to remove any heroes. *In this specific instance,* we decided to grant the “Super-Adaptoid” card a one-time use vanquish tile that specifically targets Kate. The Super Adaptoid must be in the same location as Kate Bishop in order to take effect.
Whew! That was a lot. Let me know what you guys think, and feel free to add your own house rules to make Marvel Villainous a more balanced, fun game!
submitted by chilly_ramen to DisneyVillainous [link] [comments]

2022.01.22 18:39 vivman1107 Today’s ebay/Amazon haul

Today’s ebay/Amazon haul submitted by vivman1107 to gamecollecting [link] [comments]

2022.01.22 18:39 Fakenameobvs The One

Party Size Cheeto
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2022.01.22 18:39 optimusflan Full list of marine and space wolves points changes anywhere?

Pretty sure I saw that the stormfang gunship went down by 20 pts. But I haven't seen a full list of all changes anywhere. Anyone have a video link or web link that shows them all?
submitted by optimusflan to SpaceWolves [link] [comments]